Retractable Banners
Marketing | August 13, 2024
Created 33''w x 80''h retractable print banners used as marketing and recruiting materials.
Marketing | August 13, 2024
Created 33''w x 80''h retractable print banners used as marketing and recruiting materials.
Marketing | August 08, 2023
Designed visual asset used for PR and various external communications for Zynga.
Marketing | July 17, 2023
One of my responsibilities was standardizing Zynga's brand across social platforms.
Marketing | June 28, 2023
Designed infographic for Zynga’s 7th anniversary of its popular mobile drag game, CSR Racing 2.
Marketing | May 31, 2023
Designed key art and employee spotlights for Zynga's partnership with It Gets Better Project in honor of Pride Month 2023.
Marketing | October 28, 2022
Designed 1st Year Anniversary infographic for FarmVille 3, Zynga's most iconic mobile farming franchise games.
Marketing | August 18, 2022
Designed 10th Year Anniversary infographic for FarmVille 2, Zynga's most iconic mobile farming franchise games.
Marketing | July 15, 2022
Designed infographic for Zynga’s 13th anniversary of the world’s most popular social mobile word game, Words With Friends 2.
Marketing | December 12, 2021
Unity game asset trailer featuring intercut product features over a soundtrack to show high level concept of the asset.
Marketing | October 06, 2020
A sequence of fun gameplay shots cut to music in beats showcasing shooting, explosions, and gameplay features.
Marketing | October 02, 2020
Created key art to support the communications of social gaming company Zynga, buying of the Istanbul-based Rollic Games for $180M in October 2020.
Marketing | September 23, 2020
A simple game trailer which uses intercut title cards combined with gameplay over a soundtrack to show high level concept of the game.
Marketing | July 01, 2020
Created key art to support the communications of social gaming company Zynga, buying of the Istanbul-based Peak Games for $1.8B in June 2020.
Marketing | August 27, 2019
Jam City's Consumer Insights team was looking to create a campaign to educate team members on Player Segmentation.
Marketing | August 02, 2019
Wine label design for internal use as a part of the launch celebration of Jam City's Vineyard Valley game.
Marketing | February 09, 2019
Cup design for use for Jam City sponsored events.
Marketing | January 19, 2019
I worked in collaboration with the Coolhaus design team and the Cookie Jam studio Art Director to design the product label and marketing materials promoting a limited time, sweet partnership between Coolhaus and Jam City.
Marketing | April 29, 2018
Worked with Panda Pop game studio artists to pull assets together in order to conceptualize and design an infographic showcasing many of the game's highlights.
Marketing | March 02, 2018
Worked with Cookie Jam game studio artists to pull assets together in order to conceptualize and design an infographic showcasing many of the game's highlights.
Marketing | January 26, 2018
Panda Pop and Genies & Gems mobile games branded popsocket designs for Jam City's Amazon Merch store.
Marketing | August 30, 2017
Designed a front and back cereal box game promotional integration.
Marketing | August 29, 2017
Responsible for design and layout for several playable store front installations featuring Jam City's, Snoopy Pop at four Westfield Mall locations.
Marketing | August 17, 2017
Designed 10'5'' x 22'8'' billboard promoting Jam City's, Family Guy: Another Freakin' Mobile Game.
Marketing | June 21, 2017
Responsible for design and layout for several playable store front installations featuring Jam City's, Cookie Jam at four Westfield Mall locations.
Marketing | April 18, 2017
Limited time strategic partnership opportunity for Jam City's Snoopy Pop and Langers Apple Juice.
Marketing | January 08, 2017
My role was to design product labels and marketing materials for a promotional cookie butter spread based of Jam City's flagship game, Cookie Jam.
Marketing | August 02, 2016
Conceptualized and designed a series of flyers for Jam City's employee events from 2016 to 2019.