USC Games Expo
I lead the creative conceptualizing and design of branding and materials for the 2018 USC Game Day program presented by Jam City.
Recognized as one of the top game design programs in North America by the Princeton Review, kicked off its own video game expo in May 2018. USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science and are alma mater for some of the folks behind Oculus VR, and The Stanley Parable.
Presented by mobile game developer and publisher Jam City, The inaugural USC Games Expo highlights a slew of student-created games, the rising importance of mobile games and the need for more game developers. While USC Games has for years held a demo day for its Advanced Games Projects program, this is the first time the university is demonstrating games from across all elements of the Games program.
Recognized as one of the top game design programs in North America by the Princeton Review, kicked off its own video game expo in May 2018. USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science and are alma mater for some of the folks behind Oculus VR, and The Stanley Parable.
Presented by mobile game developer and publisher Jam City, The inaugural USC Games Expo highlights a slew of student-created games, the rising importance of mobile games and the need for more game developers. While USC Games has for years held a demo day for its Advanced Games Projects program, this is the first time the university is demonstrating games from across all elements of the Games program.