PORTFOLIO: LATEST WORK
Design | December 31, 2020
Designed a collection of social posts announcements for Zynga.
Design | October 02, 2020
Created key art to support the communications of social gaming company Zynga, buying of the Istanbul-based Rollic Games for $180M in October 2020.
UI/DEV | September 13, 2020
Designed, developed, and produced a free-to-play, arcade-like, defense wave shooter game in Unity.
Design | July 01, 2020
Created key art to support the communications of social gaming company Zynga, buying of the Istanbul-based Peak Games for $1.8B in June 2020.
Branding | March 30, 2020
Designed and conceptualized custom logo art for a campaign partnership between Zynga and The World Health Organization (WHO).
Design | February 12, 2020
Responsible for taking art assets form the game, Wild Things and creating trading card designs highlighting each character's background and stats.
UI/DEV | November 05, 2019
Conceptualized, designed, developed, and launched a navigation product for Unity game developers.
UI/DEV | October 31, 2019
I designed, developed, and produced a free-to-play, first person perspective story game in Unity.
Design | October 09, 2019
Designed a go-to-market strategy presentation template for Jam City and Disney's, new puzzle matching adventure game, Frozen Adventures.
Design | October 01, 2019
Designed a Halloween Takeover pitch strategy presentation for Jam City's Cookie Jam, to be featured on Apple and Google app storefronts.
Design | August 27, 2019
Part of a multi-design rollout including but not limited to posters, stands, and a presentation deck to introduce player segmentation for Jam City's Consumer Insights team.
Design | August 08, 2019
Designed a Panda Pals pitch strategy presentation for Jam City's Panda Pop, to be featured on Apple and Google app storefronts.
Design | August 02, 2019
Wine label design for internal use as a part of the launch celebration of Jam City's Vineyard Valley game.
Design | May 14, 2019
Designed a Summer Takeover pitch strategy presentation for Jam City's Cookie Jam Blast, to be featured on Apple and Google app storefronts.
Design | May 03, 2019
Designed a go-to-market strategy presentation for Jam City's new game, Vineyard Valley, a match-3 makeover title.
Design | April 25, 2019
Responsible for taking art assets form the game, Cookie Jam and creating inspirational social posts highlighting their new game feature, super pets.
Design | March 07, 2019
Sock design for Jam City employees.
Design | March 05, 2019
Drink koozie design for Jam City employees.
< Newer   2 of 5   Older >