
Acrylic Painting
An acrylic painting of a moonlit evening in a remote mountain area.
An acrylic painting of a moonlit evening in a remote mountain area.
I created a suite of device templates for marketing, previewing, and visualizing products for their intended environment.
Designed a suite of ads units for Intel a multinational technology company that designs, manufactures, and sells computer components and related products.
Ad unit design for SourceFuse a strategic digital transformation company helping businesses evolve through cloud-native technologies.
Designed a suite of ads while reducing excessive loading times when opening original source files.
Designed a suite of ads units for Aiven, a data and AI platform company.
I was tasked with designing 8 sized ad units for Fortinet a global Leader of Cybersecurity Solutions and Services.
Created 33''w x 80''h retractable print banners used as marketing and recruiting materials.
As Creative Director of Communications, I was responsible for managing brand identity and visual comms for Zynga.
Collaborated with Zynga's pet lovers Employee Resource Group (ERG) to design and reimagine a modernized version of their identity.
As a member of Zynga's Mentorship Committee, I volunteered to lead and design the branding initiative.
The goal was to develop a suite of easy-to-update social media art assets that can be massed produced quickly while elevating Zynga’s brand presence.
Worked with the Zynga's Ad Solutions team to update their identity.
Designed visual asset used for PR and various external communications for Zynga.
One of my responsibilities a Creative Director for Zynga, was to standardize the brand across social platforms.
Designed infographic for Zynga’s 7th anniversary of its popular mobile drag game, CSR Racing 2.
Designed key art and employee spotlights for Zynga's partnership with It Gets Better Project in honor of Pride Month 2023.
Partnered with Zynga's zGaming Employee Resource Group (ERG) to modernize their identity.
Presentation design for Zynga's Ad Sales team's speaking engagement at the IAB Playfronts.
Designed 1st Year Anniversary infographic for FarmVille 3, Zynga's most iconic mobile farming franchise games.
Created a suite of five different ad banners at seven sizes each for the Zynga 2022 Player Research Study.
Designed 10th Year Anniversary infographic for FarmVille 2, Zynga's most iconic mobile farming franchise games.
Designed infographic for Zynga’s 13th anniversary of the world’s most popular social mobile word game, Words With Friends 2.
Created pixel art of French Bulldogs in various costumes and colors.
Unity game asset trailer intercut with product features over a soundtrack to show high level concept of the asset.
Created and developed a royalty-free, time-based event engine sold in the Unity marketplace that helps game creators boost productivity.
Logo design for a newly formed games studio division at Zynga called Studio One.
Kenneth Cole brought his debut Pride collection to Zynga’s hit hyper-casual game High Heels! It was the first time Kenneth Cole’s street smart style was featured in a mobile game.
A collection of social media assets I was tasked with creating for Zynga spanning across corporate messaging, holiday events, and employee spotlights.
Zynga's Words with Friends partners with the American Cancer Society Month-long initiative supporting Breast Cancer Awareness Month.
A sequence of fun gameplay shots cut to music in beats showcasing shooting, explosions, and gameplay features.
Acquisition key art created for social gaming company Zynga, buying of the Istanbul-based Rollic Games for $180M in October 2020.
Game trailer combining intercut title cards combined with gameplay over a soundtrack to show a high level concept.
Designed, developed, and produced a free-to-play, arcade-like, defense wave shooter game in Unity.
Acquisition key art created for social gaming company Zynga, buying of the Istanbul-based Peak Games for $1.8B in June 2020.
Logo design for a partnership between Zynga and The World Health Organization (WHO) during COVID-19.
Part of a social media campaign for Jam City's new match-3 game release, Wild Things.
Designed and produced an on/off-screen customizable navigation system sold in the Unity marketplace to help streamline Unity game developer workflows.
I designed, developed, and produced a free-to-play, first person perspective story game in Unity.
I was in charge of churning out Got to Market presentations either from scratch or based of loosely wire framed slides.
Apple App Store pitch strategy presentation for Jam City's Cookie Jam and Panda Pop.
Jam City's Consumer Insights team was looking to create a campaign to educate team members on Player Segmentation.
Wine label design for internal use as a part of the launch celebration of Jam City's Vineyard Valley game.
An early in development Go to Market deck for Jam City's match 3 renovation puzzle mobile game, Vineyard Valley.
Part of a social media campaign highlighting a new pets feature for Jam City's match-3 game, Cookie Jam.
Sock design for Jam City employees.
Drink koozie design for Jam City employees.
Cup design for use for Jam City sponsored events.
Product label and marketing material design promoting Cookie Jam and Coolhaus partnership.
Presentation design for Jam City and Gearbox Partnership pitch.
Worked with Panda Pop game studio artists to pull assets together in order to conceptualize and design an infographic showcasing many of the game's highlights.
I managed brand identity collaborating with cross-functional teams to produce a wide range of print and digital collateral.
I lead the creative conceptualizing and design of branding and materials for the 2018 USC Game Day program presented by Jam City.
Worked with Cookie Jam game studio artists to pull assets together in order to conceptualize and design an infographic showcasing many of the game's highlights.
Panda Pop and Genies & Gems mobile games branded popsocket designs for Jam City's Amazon Merch store.
Presentation design for a speaking event at Digital Entertainment Week.
A short animated breakdown of the steps I took to customize a walk of fame Hollywood star for a presentation slide.
Designed logo for employee t-shirts worn by Jam City employee dodgeball team.
Designed a front and back cereal box game promotional integration.
Responsible for design and layout for several playable store front installations featuring Jam City's, Snoopy Pop at four Westfield Mall locations.