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Words with Hope
Design | October 06, 2020
Zynga's Words with Friends partners with the American Cancer Society Month-long initiative supporting Breast Cancer Awareness Month.
Design | October 06, 2020
Zynga's Words with Friends partners with the American Cancer Society Month-long initiative supporting Breast Cancer Awareness Month.
Design | October 02, 2020
Created key art to support the communications of social gaming company Zynga, buying of the Istanbul-based Rollic Games for $180M in October 2020.
UI/DEV | September 13, 2020
Designed, developed, and produced a free-to-play, arcade-like, defense wave shooter game in Unity.
Design | July 01, 2020
Created key art to support the communications of social gaming company Zynga, buying of the Istanbul-based Peak Games for $1.8B in June 2020.
Branding | March 30, 2020
Zynga and The World Health Organization (WHO) partner to bring together the gaming industry to provide support, information, and activations while encouraging players to practice social distancing.
Design | February 12, 2020
Responsible for taking art assets form the game, Wild Things and creating trading card designs highlighting each character's background and stats.
UI/DEV | November 05, 2019
Conceptualized, designed, developed, and launched a navigation product for Unity game developers.
UI/DEV | October 31, 2019
I designed, developed, and produced a free-to-play, first person perspective story game in Unity.
Design | October 09, 2019
Designed a go-to-market strategy presentation template for Jam City and Disney's, new puzzle matching adventure game, Frozen Adventures.
Design | October 01, 2019
Designed a Halloween Takeover pitch strategy presentation for Jam City's Cookie Jam, to be featured on Apple and Google app storefronts.
Design | August 27, 2019
Jam City's Consumer Insights team was looking to create a campaign to educate team members on Player Segmentation.
Design | August 08, 2019
Designed a Panda Pals pitch strategy presentation for Jam City's Panda Pop, to be featured on Apple and Google app storefronts.
Design | August 02, 2019
Wine label design for internal use as a part of the launch celebration of Jam City's Vineyard Valley game.
Design | May 14, 2019
Designed a Summer Takeover pitch strategy presentation for Jam City's Cookie Jam Blast, to be featured on Apple and Google app storefronts.
Design | May 03, 2019
Designed a go-to-market strategy presentation for Jam City's new game, Vineyard Valley, a match-3 makeover title.
Design | April 25, 2019
Responsible for taking art assets form the game, Cookie Jam and creating inspirational social posts highlighting their new game feature, super pets.