Game Design: Machine Gun Gardener

UI/DEV | September 13, 2020

Designed, developed, and produced a free-to-play, arcade-like, defense wave shooter game in Unity. I was the sole creator of all aspects of the game with the exception of the music and select sound effects. Launched on September 13, 2020, Machine Gun Gardener features increasingly chaotic battles against hungry farm animals as players progress through timed levels. Players earn weapon and ability upgrades by completing trackable challenges to help protect their crops in this cartoonishly fun farm defense game.

Above: Machine Gun Gardener Gameplay

In less than four years since launch (September 2020 to July 2024), Machine Gun Gardner has been played over 222K times, with an average rating of 8.71/10 from over 7K voters, 164 comments, a click-thru rate of 0.48%, and has been downloaded over 1.2K times across, Newgrounds, and CrazyGames.

On October 6th, 2022, Machine Gun Gardener was featured in Super Raregame's Mix Tape Volume 4. A hand-curated selection of 30 games from grassroots indie developers, featured on a USB shaped like a tape cassette, for plug 'n' play use on any Windows PC or laptop.

I was responsible for all aspects of game design including:
  • Core Gameplay Design
  • Modeling
  • Animation
  • Audio Design
  • Quality Assurance
  • User Experience Design
  • Interface Design and Development

Above: UI Toolkit

Above: UI layout in-game

I developed branding and marketing campaigns including:
  • Logo Design
  • Marketing Materials
  • Launching and Distribution
  • Game Trailers

Above: Machine Gun Gardener Official Gameplay Trailer

Game Features:
  • Use a variety of weapons to save your gardens
  • Pick up munitions and bonuses
  • Earn upgrades by unlocking achievements
  • Defeat a horde of undead animals
  • Controller and keyboard support

Play for Free:
Play Now
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